Unhide geometry in the order it was hidden
Adds a toolbar that allows you to swap between viewport layouts on the fly, remembering settings per viewport between layouts.
Opens the most recent file, be it an autobackup or a saved file
Selects all objects without proper mapping co-ordinates
Scans all installed macros by category, and creates a dockable tree-view
Character select, graphing and joystick control examples of using Flash as a rich interface to 3dsmax
Assign default paths to both scene and MAXScript directories